DAMPAK GEDGET TERHADAP KEMAMPUAN BERSOSIALISASI SISWA KELAS IV C SDN GELURAN 3 SIDOARJO
Kata Kunci:
Socializing, Child, GedgetAbstrak
The use of gadgets has a complex impact on students' social interactions. Some positive impacts include increasing insight and knowledge through easy access to information via the internet. However, there are also negative impacts such as gaming addiction. For example, some students are late or even don't go to school because they are too focused on using gadgets. There are two factors that influence students' social skills. such as family and friends. Suggestions are given to manage the use of gadgets wisely to minimize the negative impact on children's social skills in the current digital era. The method used is quantitative by collecting data, filling out questionnaires and interviews. The data analysis is deductive and inductive. The data collection technique was observing children at SDN Geluran 3 school.