PERANCANGAN SISTEM E-LEARNING BERBASIS WEBSITE DI MJ BIMBEL KOTA JAMBI

Penulis

  • Fahri Fahrezi Universitas Islam Negeri Sulthan Thaha Saifuddin Jambi
  • Yerix Ramadhani Universitas Islam Negeri Sulthan Thaha Saifuddin Jambi

Kata Kunci:

E-learning, Website, Prototype, Sistem Informasi, MJ Bimbel

Abstrak

Akselerasi teknologi informasi saat ini memicu pergeseran masif di sektor pendidikan, tidak terkecuali bagi institusi bimbingan belajar. Hingga kini, MJ Bimbel masih mengandalkan pola pembelajaran konvensional, yang berdampak pada kurang maksimalnya distribusi materi, penugasan, serta manajemen data akademik. Guna mengatasi persoalan tersebut, studi ini diposisikan untuk mendesain sebuah platform E-learning berbasis web pada MJ Bimbel dengan mengimplementasikan metode Prototype. Pendekatan yang diadopsi dalam riset ini ialah kualitatif, di mana data dihimpun melalui observasi lapangan, wawancara mendalam, serta telaah literatur. Adapun siklus pengembangan prototype dijalankan melalui fase communication, quick plan, modeling quick design, construction of prototype, hingga delivery and feedback. Luaran dari penelitian ini menghasilkan cetak biru sistem pembelajaran digital yang menghubungkan tiga pengguna utama: admin, guru, dan orang tua murid. Media ini dirancang untuk menyatukan manajemen bahan ajar, konten video edukasi, penugasan, hingga rekapitulasi nilai siswa ke dalam satu ekosistem terpadu. Implementasi rancangan ini diproyeksikan mampu menjadi panduan strategis bagi MJ Bimbel dalam mewujudkan digitalisasi pembelajaran yang lebih efisien, sistematis, serta fleksibel.

The rapid acceleration of information technology has triggered a massive shift within the education sector, and tutoring institutions are no exception. To date, MJ Bimbel continues to rely on conventional learning patterns, which leads to suboptimal material distribution, assignment tracking, and academic data management. To overcome these issues, this study is positioned to design a web-based E-learning platform for MJ Bimbel by implementing the Prototype method. The approach adopted in this research is qualitative, where data were gathered through field observations, in-depth interviews, and literature reviews. Furthermore, the prototype development cycle was executed through the phases of communication, quick planning, modeling quick design, prototype construction, as well as delivery and feedback. The output of this research delivers a digital learning blueprint that connects three main users: administrators, teachers, and parents. This media is designed to integrate the management of teaching materials, educational video content, assignments, and student grade recaps into a single, unified ecosystem. The implementation of this design is projected to serve as a strategic guideline for MJ Bimbel in realizing a more efficient, systematic, and flexible digitalization of learning.

Unduhan

Diterbitkan

2026-10-31